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Returnal
Returnal













  1. #Returnal install#
  2. #Returnal update#
  3. #Returnal series#

And there's a high probability it will be the latter. Being able to take a break from Returnal would certainly make the game slightly more forgiving for players who are struggling, and at the very least, it wouldn't lock you into hour-long play sessions with the only release being if you succeed or fail. While there’s no right or wrong answer to whether Housemarque should have included a more traditional save feature – it’s their creative vision after all – it does highlight what a forward-thinking Microsoft’s Quick Resume feature really is.

#Returnal series#

If Returnal was on Xbox Series X or S, though? Well, there's a chance that this debate wouldn’t even be taking place as the game could have supported Quick Resume. However, others argue that having such a backup would go against Returnal’s entire game design. The fact that the PS5 can't suspend and resume multiple games at a time has resulted in some fans demanding that Housemarque implement a save feature that will allow players to save their progress, and return at a later date. Once the PS5 applied the new patch, it closed the game as a result.

#Returnal update#

And guess what? Some people’s precious Returnal runs were ended prematurely when the latest update dropped for the game. All of this can be now seen in two new wide resolution formats, Ultrawide at 21:9 and Super Ultrawide 32:9. This will make the contrast of a dark setting and neon bullets pop out even more than before.

#Returnal install#

I dread to think how difficult the final boss would have been had I not been able to rectify this problem, though, and it did make me feel unnecessarily anxious about future runs.Īnother thing that makes Rest Mode an uneasy proposition is that the PS5 will also download and install updates for your game when it's in this suspended state. Returnal also supports ray-traced shadows as before, but now our friends at Climax Studios have added the support for RT reflections as well. Once I reached a point where I knew I could safely stop (again, there aren't many), I rebooted the console and the issue thankfully disappeared. The game became horribly choppy, almost slideshow-like during battles, after placing the game in a suspended state numerous times over the course of a few days. And although I was lucky enough to avoid any crashes during my playthroughs, I did personally encounter what appeared to be some sort of memory leak issue. The PS5’s Rest Mode isn’t 100% reliable for a start, with many users reporting crashes that have unceremoniously ruined a run they were hoping to continue. Initially, this didn’t feel like the biggest compromise in the world, but the limitations soon became apparent as I fought to reach the end of the game. If you want to stop midway through a run, which tends to involve hours of hard work, you’re at the mercy of the PS5’s Rest Mode functionality. Because Returnal doesn’t feature traditional save points (there are actually only two areas where you will consistently restart in the entire game), you’re left with no choice but to commit to playing Returnal – and only Returnal – on your PS5.















Returnal